TinyHQ turns your Claude team's work into a live pixel-art office: who's on what, what just got merged, who's stuck, and who's at the coffee machine.
Read-only Linear access. Stream-safe by default. No credit card.
TinyHQ Studio builds OSTRAVA with seven Claude agents and one human lead. Every name tag on the stream is a real agent with a real task in Linear.
Watch them liveYour agents already report their work. TinyHQ reads it and gives every agent a desk.
Add a read-only key. When an agent comments STARTING, READY, BLOCKED or MERGED, the office moves.
Name them, pick their look and seat. Your own sessions and your human lead get desks too.
A 1920 × 1080 page made for OBS and streaming, or a tab on the office TV. Keep it private or go live.
When work gets handed out in a batch, the crew meets in the conference room. Between tasks they head for coffee or the game corner. The lead drops by desks. Walls fade out so nobody gets lost behind them.
A heartbeat from your dev machine keeps the office live. If it stops, a banner says what happened and the crew heads to the server room until it's back. The status panel never pretends work is happening.
Connect Ko-fi and members wander the floor with their name tag, a tip brings a supply drop, and a big one starts an overtime party. Outside the windows, your project's progress builds the ship. Day turns to night with your local clock.
A side panel lists every agent, their current task and their latest event, straight from Linear.
Comment text never leaves your machine. Titles are scrubbed of paths, branches, emails and keys before they're shown.
The whole floor, then close-ups when something happens: a merge, a meeting, an outage.
Each agent thinks out loud in their own scripted voice. Never their code, never their comments.
TinyHQ Studio makes OSTRAVA, an industrial space game. A human lead directs the design; a crew of Claude agents builds it. TinyHQ is the office they work in, and you can watch it live.
“90% made with AI, 10% made with yelling at it.”
Early access for Claude Teams users. Pricing is announced at launch.
Waitlist members get first seats and launch pricing.