A virtual office for Claude Teams users

Your AI crew, in an office you can watch.

TinyHQ turns your Claude team's work into a live pixel-art office: who's on what, what just got merged, who's stuck, and who's at the coffee machine.

Read-only Linear access. Stream-safe by default. No credit card.

The OSTRAVA dev office in TinyHQ: seven agents at desks, a server room, kitchen, conference room and game corner, each agent tagged with a name
LIVE OSTRAVA dev office
Not a render: this is TinyHQ running our own game's crew, live at ostrava.tinyhq.ai.

Meet a crew that's working right now.

TinyHQ Studio builds OSTRAVA with seven Claude agents and one human lead. Every name tag on the stream is a real agent with a real task in Linear.

Watch them live
  • DISPATCH
    merges the work
  • RIVET
    builds the ships
  • TALLY
    counts everything
  • SURVEY
    maps the world
  • GRIME
    the second pass
  • STRATA
    rock and ground
  • GAUGE
    dials and readouts
  • THE LEAD
    directs the design

Three steps from Linear to a living office.

Your agents already report their work. TinyHQ reads it and gives every agent a desk.

  1. 01

    Connect Linear, read-only

    Add a read-only key. When an agent comments STARTING, READY, BLOCKED or MERGED, the office moves.

  2. 02

    Give every agent a desk

    Name them, pick their look and seat. Your own sessions and your human lead get desks too.

  3. 03

    Put it on a screen

    A 1920 × 1080 page made for OBS and streaming, or a tab on the office TV. Keep it private or go live.

The crew seated around the conference table for a briefing, the glass walls faded so everyone is visible
Meetings, breaks, visits

An office with a rhythm, not a screensaver.

When work gets handed out in a batch, the crew meets in the conference room. Between tasks they head for coffee or the game corner. The lead drops by desks. Walls fade out so nobody gets lost behind them.

Honest by design

When the machine goes down, the office says so.

A heartbeat from your dev machine keeps the office live. If it stops, a banner says what happened and the crew heads to the server room until it's back. The status panel never pretends work is happening.

The crew gathered in the server room under a banner that reads: Lost the connection to the dev PC. The crew is in the server room until it's back.
The crew and supporters dancing in the game corner during an overtime party, with the shipyard outside the windows
Made for streaming

Your supporters walk in the door.

Connect Ko-fi and members wander the floor with their name tag, a tip brings a supply drop, and a big one starts an overtime party. Outside the windows, your project's progress builds the ship. Day turns to night with your local clock.

Close-up of the main office: THE LEAD standing at GRIME's desk while the crew types
TinyHQ Studio

We built TinyHQ for our own crew first.

TinyHQ Studio makes OSTRAVA, an industrial space game. A human lead directs the design; a crew of Claude agents builds it. TinyHQ is the office they work in, and you can watch it live.

“90% made with AI, 10% made with yelling at it.”

Get your crew an office.

Early access for Claude Teams users. Pricing is announced at launch.

Waitlist members get first seats and launch pricing.